Chie is a nine year old girl who, to cope with bullying at school and the traumatic loss of her mother, lucid dreams and sleeps excessively. She's shy, had a tendency to take metaphors literally, doesn't get jokes sometimes and often hangs back rather than directly engaging with someone. Her dreamworlds reveal she's a fan of steampunk, loves the ocean and likes gardening. She is also a pacifist by nature - in a franchise where everybody gets a weapon and most dreamworlds feature violence, Chie is unique in that you can complete the game without hurting anyone and her dreams are almost entirely gore and violence free. She doesn't want a fight, she wants to just hang out. She's one of the most normal protagonists in the series... which is admittedly not a high bar to clear in Yume Nikki fangames.
Like most games in the Yume Nikki 'verse, her setting is the ambiguous 'current day', and in Japan. Early builds included a map in her room that further identified her location as being in Wakkanai in Hokkaido, which I'm happy to work into threads or PSLs for flavor. The game was released in 2010 so if it works for you we can go with that as the year for the setting. It's really not hard to handwave her into other eras given she's so bad at technology to start with that it rarely factors into canon.
In dreamworlds, she is capable of utilizing a number of strange 'effects', as the game labels them, including turning into a dog, her head turning into the moon, turning into a potted plant, turning into a goldfish bowl, her head becoming a strawberry that can detach and walk around by itself, and turning into a sea slug. Again: she's nine and a creative spirit, and dreams are weird. I'm sure it makes sense to her. Sometimes in threads I may take one of these powers and play them as her having a superpower for the sake of a fun thread, although I'll be real, I've never had the need nor felt the desire to play out most of them since they're just so niche.
Her canon includes the following triggering material: the death of her mother (which Chie repressed the memory of for most of the game), bullying by other kids (mostly of the calling names and taking her stuff variety, nothing horrific) and the implied death of her father long ago (confirmed by the developer). She also has an axe, if that's a weirdly specific trigger for you.
Most of the time I play Chie as having completely blocked out the memory of her mother's death, as that's how she is for all but the last ten minutes of the game. If you don't want it to, her mom's death never has to come up in RP.
Like most games in the Yume Nikki 'verse, her setting is the ambiguous 'current day', and in Japan. Early builds included a map in her room that further identified her location as being in Wakkanai in Hokkaido, which I'm happy to work into threads or PSLs for flavor. The game was released in 2010 so if it works for you we can go with that as the year for the setting. It's really not hard to handwave her into other eras given she's so bad at technology to start with that it rarely factors into canon.
In dreamworlds, she is capable of utilizing a number of strange 'effects', as the game labels them, including turning into a dog, her head turning into the moon, turning into a potted plant, turning into a goldfish bowl, her head becoming a strawberry that can detach and walk around by itself, and turning into a sea slug. Again: she's nine and a creative spirit, and dreams are weird. I'm sure it makes sense to her. Sometimes in threads I may take one of these powers and play them as her having a superpower for the sake of a fun thread, although I'll be real, I've never had the need nor felt the desire to play out most of them since they're just so niche.
Her canon includes the following triggering material: the death of her mother (which Chie repressed the memory of for most of the game), bullying by other kids (mostly of the calling names and taking her stuff variety, nothing horrific) and the implied death of her father long ago (confirmed by the developer). She also has an axe, if that's a weirdly specific trigger for you.
Most of the time I play Chie as having completely blocked out the memory of her mother's death, as that's how she is for all but the last ten minutes of the game. If you don't want it to, her mom's death never has to come up in RP.